local t = Def.ActorFrame{};
t[#t+1] = Def.ActorFrame{
	LoadActor( "doorbg" )..{
		-- OnCommand=cmd(diffuse,color(GetDoorColor());FullScreen);
		OnCommand=cmd(FullScreen);
	};
};
t[#t+1] = Def.Actor {
	BeginCommand=function(self)
		if SCREENMAN:GetTopScreen():HaveProfileToSave() then self:sleep(1); end;
		self:queuecommand("Load");
	end;
	LoadCommand=function() SCREENMAN:GetTopScreen():Continue(); end;
};

return t;